Course "Create Your Own Game World: From Blender to Roblox"

  • From 200.00 руб.


Objective: To develop school students' creative thinking and practical skills in 3D modeling and game design, teaching them to create their own game assets and worlds using professional tools (Blender) and integrate them into an interactive game environment (Roblox Studio), while building a foundation for digital creativity and career orientation in the IT sector.

Learning Objectives: 

  • Develop fundamental skills in using the Blender 3D modeling software (interface, navigation, creating and editing primitives, modifiers)
  • Teach participants to create both simple and complex 3D models of game assets (objects, environments, and characters)
  • Master the principles of model texturing (UV unwrapping, texture mapping, materials)
  • Study the fundamentals of object animation in Blender
  • Gain proficiency in the interface and core features of Roblox Studio
  • Learn how to import models created in Blender into Roblox Studio
  • Master the creation of interactive gameplay mechanics using basic Lua scripting
  • Learn to design and build complete game levels and worlds in Roblox Studio

Developmental Objectives:

  • Develop spatial awareness and 3D thinking
  • Foster logical and algorithmic thinking through the creation of gameplay mechanics
  • Enhance creativity and design skills in the development of models and virtual worlds
  • Strengthen problem-solving skills in both technical and creative tasks
  • Develop independent learning skills and the ability to explore new tools

Educational Objectives:

  • Foster an interest in digital creativity, IT technologies, and game development
  • Cultivate patience, perseverance, and determination in achieving goals 
  • Develop the ability to accept constructive criticism and continuously improve projects
  • Encourage teamwork and the exchange of ideas (where applicable)
  • Build an understanding of the fundamentals of intellectual property in the digital environment 

Upon completion of the course, participants will:

Know: the main tools and interface of Blender and Roblox Studio; the principles of creating 3D models; the fundamentals of texturing and animation; the stages of importing models into Roblox; the basic concepts of game design and gameplay mechanics; the fundamentals of the Lua programming language for writing simple scripts

Be able to: create 3D models of varying complexity in Blender; apply textures and materials; create simple animations; import models into Roblox Studio; build game levels using primitives and imported models; create simple interactive elements (buttons, opening doors, collectible items) using scripts; test and publish their own mini-games/worlds in Roblox

Possess: practical skills in using Blender and Roblox Studio; problem-solving skills in 3D modeling and programming; presentation and demonstration skills for showcasing their projects


Service period: throughout the academic year, from 20 September to 31 May

Duration: 10 weeks (one session per week, 3 academic hours per session)

Number of hours: 30 classroom hours, 60 hours of methodological work

Minimum group size: 8 participants

Target audience (age): children and young people

Venue: 22 Ozheshko Street

Fee: 200 BYN

Course instructors: 

Dirvuk E. V., Candidate of Physical and Mathematical Sciences, Associate Professor

Anufrieva V. A., Contract-based External Instructor


Contact Information: 

Faculty of Mathematics and Computer Science / School of Exact Sciences 

22 Ozheshko Street Grodno

+375 (152) 39 64 79

+375 (152) 39 72 41

https://math.grsu.by/

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Tags: course, blender, roblox, 3d

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